Skip to main content
Home/Product/Tug of War

Tug of War — Team-Based Classroom Gamification

Tug of War is Saval’s head-to-head team mode: two teams, one rope, and every correct answer pulls it towards your side. It is Saval’s head-to-head team gamification mode — simple to explain, impossible to look away from.

How does Tug of War play out in class?

The teacher configures two teams and students join by code or QR. A live rope display moves every time a challenge is answered, pulling towards the side that answered correctly. The first team to drag the rope fully to their end wins the match.

When should you use Tug of War?

Tug of War suits review sessions, lesson kick-off energisers and end-of-unit showdowns — any moment where a fast, two-team format creates more energy than an individual leaderboard. It is the simplest mode to explain, so it works well with a class new to Saval.

Ready to try Tug of War on Saval?

Join thousands of teachers using Saval for gamified problem-based learning with AI-powered assessment.